Spaceships (Reverse Asteroid)

(spaceships.treybastian.com)

36 points | by zdw 4 days ago ago

13 comments

  • dgently7 11 minutes ago

    unlike regular asteroids where you can keep track of your ship bc you only have to follow one object around the screen and you control it it seems like the hardest part of this game is finding the ships. esp. when they star to be multiple shapes. it would lightly break the vibe but making the ships a different color would help a lot.

  • linsomniac 27 minutes ago

    I did a "Asteroid as an FPS" a couple months ago, play it here: https://linsomniac.github.io/roidbelt/

    • BobbyTables2 4 minutes ago

      That’s really cool! Neat cross of the old tank game with the wireframe graphics and asteroids!

    • natnatenathan 17 minutes ago

      it's beautiful, well done!

  • jasonjmcghee 32 minutes ago

    Fun twist on the game!

    I didn't play for too long, but I just clicked between the ship and asteroids and near-instantly destroyed it, quickly passing the waves I played.

    Is there difficulty ramp later on?

    • baruz 17 minutes ago

      The number of ships increases, and then the speed, and then the accuracy with which they fire. The gravity generator seems slower to recharge, and the asteroids are slower to generate, or that may be subjective.

      • baruz 11 minutes ago

        Around wave ten, I think the ships can teleport.

    • Brian_K_White 13 minutes ago

      yes

  • fercircularbuf 32 minutes ago

    Nice. This makes me want to play a number of games as the bad guy.

    • dgently7 7 minutes ago

      agree there are probably a bunch that would be fun. packman, play as a ghost and need to multi task to get all the ghosts in a spot to trap pacman

      donkey kong, play as donkey and try to time barrel throws to hit mario

      galaga, play as the fleet, control left right of the whole fleet and have the 3-4 different "attacks" you could send out.

    • itomato 6 minutes ago

      Mr. Don’t? “Centimpede”

  • andsoitis 16 minutes ago

    Feature request: support LRUD.

  • jmspring 32 minutes ago

    Nicely done. Took a minute to figure out.