131 comments

  • nextaccountic 15 hours ago

    > Principles

    > Be extremely portable

    > sp.h is written in C99, and it compiles against any compiler and libc imaginable. It works on Linux, on Windows, on macOS. It works under a WASM host. It works in the browser. It works with MSVC, and MinGW, it works with or without libc, or with weird ones like Cosmopolitan. It works with the big compilers and it works with TCC.

    > And, best of all, it does all all of that because it’s small, not because it’s big.

    vs

    > Non-goals

    > Obscure architectures and OSes

    > I write code for x86_64 and aarch64. WASM is becoming more important, but is still secondary to native targets. I don’t care to bloat the library to support a tiny fraction of use cases.

    > That being said, if you’re interested in using the library on an unsupported platform, I’m more than happy to help, and if we can make the patch reasonable, to merge it.

    Those are contradictory. Either the code is extremely portable, or it can't support "obscure" platforms, but not both.

    • bryanlarsen 7 hours ago

      It's an odd stance for a C library. In my experience, odd platforms are the main place that C is used in 2026. If you're writing a new Windows or Linux or MacOS or WASM program, it's not likely to be in C. But lots of new microcontroller software is still being written in C.

      And he's already hit the hard targets. Many obscure OS's are generally UNIX like and should be easy ports. Many obscure arch's usually are running Linux and should be easy ports.

    • king_geedorah 6 hours ago

      Portability across compilers is orthogonal to portability across target architectures.

    • ktpsns 15 hours ago

      Exactly. This shows that "extremely portable" is actually marketing for "It supports a number of platforms. In my opinion, this number is big".

      • noosphr 14 hours ago

        We support extreme portability for sufficiently large values of two.

      • lelanthran 12 hours ago

        > This shows that "extremely portable" is actually marketing for "It supports a number of platforms. In my opinion, this number is big".

        The number might just be zero - did anyone check if this compiles? I am trying to track down where the function `sp_mem_allocator_alloc_type` is defined (used in 3x places) but it doesn't appear in the GH search results.

        I'm not going to clone and build this (too dangerous).

        • flohofwoe 12 hours ago

          > I am trying to track down where the function `sp_mem_allocator_alloc_type` is defined

          A quick glance at the source on github and here you go: https://github.com/tspader/sp/blob/e64697aa649907ce3357a7dd0...

          `sp_mem_allocator_alloc_type ` is going through a couple of macro resolutions which ends up at `sp_mem_allocator_alloc`

          > I'm not going to clone and build this (too dangerous).

          Your computer won't explode just from downloading and compiling some C code, don't worry ;)

          The github repo builds and the examples run just fine on macOS by just running `make` in the project directory, although with one warning:

             warning: 'posix_spawn_file_actions_addchdir_np' is deprecated: first deprecated in macOS 26.0
          • dboon 12 hours ago

            It looks like I need to update my macOS machine! Thanks for the sanity, and thanks for reading.

            • rswail 9 hours ago

              Only if you want to move from MacOS Sequoia to Tahoe. Tahoe has the Liquid Glass stuff that people don't like as well as other UX changes that have been controversial.

              Apple still do security updates on Sequoia.

          • locknitpicker 12 hours ago

            > Your computer won't explode just from downloading and compiling some C code, don't worry ;)

            This is the first time I ever saw anyone dismissing the risk of downloading and running stuff off the internet.

            "Don't worry".

            • jamespo 11 hours ago

              Compiling

              • pjmlp 11 hours ago

                Depends how compiling actually happens in practice, what executables and scripts are called.

              • lmz 8 hours ago

                "I have no idea how that rm -rf $HOME ended up in the Makefile"

            • flohofwoe 11 hours ago

              Did you never install anything on your computing device? It's the same risk, or even worse if it was closed source software installed via an app store

          • lelanthran 11 hours ago

            > Your computer won't explode just from downloading and compiling some C code, don't worry ;)

            I have no idea what's in the Makefile, and I'm not going to review it just so to try and figure out where a function is defined :-/

            • flohofwoe 11 hours ago

              I found the function body in about 30 seconds by browsing the code on github via plain old text search. Is that also to dangerous? ;)

            • rigonkulous 6 hours ago

              Use better tooling, then. Cscope is your friend.

        • forgotpwd16 10 hours ago

          > I'm not going to clone and build this (too dangerous).

          Just create a disposable isolated environment, like VM or container, and do it inside? And, yes, does compile.

        • rigonkulous 6 hours ago

          For C-based projects, use cscope. It found it pretty fast.

    • dboon 13 hours ago

      There are very few C libraries which compile, stock, against the matrix of toolchains, ABIs, and operating systems that this library does. For the subset of machines which run, I don't know, 99.9% of all instructions (i.e. x86_64 + aarch64, Linux + Darwin + Windows), the library just works. This is a definition of portability. Why would portability be a binary of supporting every possible system or being hard tied to a single one?

      • AlotOfReading 12 hours ago

        The natural comparisons are libraries like glibc and newlib, which do support lots of architectures and more importantly make porting to new architectures or taking advantage of platform features pretty straightforward.

        • scott01 12 hours ago

          I’m not as experienced as some people here, but in ~10 years, I’ve never needed to write code for anything other than x86 or arm. So I agree with the author on their priorities.

          • sitzkrieg 30 minutes ago

            in just the past ten years i’ve had to write asm for x86, arm, mips, riscv, 8051 and something else i can’t even remember. generalizing rules

          • hnlmorg 10 hours ago

            Not all ARM systems are created equally. For example many of the 32bit ARM processor didn’t even support floating point ops. So they’d have to be calculated in software.

            Aside from various different variations of ARM, I’ve worked several variations of x86 and AMD64, SPARC, PowerPC, MIPS and others I’ve likely forgotten. Not to mention a few 8-bit CPUs too, but those there more than 20 years ago and not really fair to discuss here.

      • taneq 6 hours ago

        This debate reminds me of way back in the day when Java first became popular. I excitedly started writing things in Java because it would be portable! I quickly learned, of course, that Java was not portable at all, for values of ā€˜portable’ equal to ā€˜my friends can run it without installing the JRE and using the command line’, which is the actual definition in practice. Those friends all ran Wintel boxes. A Win32 i386 binary was (and probably still is) the most universally runnable native code.

    • kazinator 13 hours ago

      You can be portable, without supporting obscure platforms.

      Supporting obscure platforms is what makes portability "extreme", though.

      • hnlmorg 11 hours ago

        ā€œPortableā€, in the context of how it was used, generally refers to software using platform agnostic idioms.

        If you have to write extensive patches to actually port the software, then it’s only ā€œportableā€ in the same sense that any software can be ported with enough effort. Ie ā€œFoo is portable. You just have to write a write a whole new kernel to port itā€

        • kazinator 4 hours ago

          Is the Foo kernel 75% of the code base, 5% or 0.01%?

    • imtringued 10 hours ago

      Yeah he doesn't even try to support major platforms like RISC-V. I know there is fragmentation, but best effort attempts at portability would show some sign of goodwill.

    • forrestthewoods 13 hours ago

      That’s a lot of text to say ā€œwell ackshuallyā€.

    • riedel 13 hours ago

      I could not even find a mention what platform it supports. There is a Linux example on the bottom. Have never seem a libc implementation that does not even mention for which platforms it is meant.

      • dboon 12 hours ago

        It...is not a libc implementation. That's an impressive level of misunderstanding!

      • forrestthewoods 13 hours ago

        > sp.h is written in C99, and it compiles against any compiler and libc imaginable. It works on Linux, on Windows, on macOS. It works under a WASM host. It works in the browser. It works with MSVC, and MinGW, it works with or without libc, or with weird ones like Cosmopolitan. It works with the big compilers and it works with TCC.

      • bsder 13 hours ago

        You could, of course, spend 30 seconds look at the code on Github which you would have to do if you were interested in using it anyway?

          TRIPLES = \
            x86_64-linux-none x86_64-linux-gnu x86_64-linux-musl \
            aarch64-linux-none aarch64-linux-gnu aarch64-linux-musl \
            aarch64-macos \
            x86_64-windows-gnu \
            wasm32-freestanding wasm32-wasi
        
        Or you could actually try the compliance suite on an architecture and report back to us if it works?
        • imtringued 10 hours ago

          You've rejected a user. You can't complain that he has no interest in your project at that point. The bridge is burned.

          • bsder 10 hours ago

            I don't know how the author would feel. But, honestly, for a libc replacement, I'd personally be okay with that ...

            If you can't be bothered to look at a Makefile (or ask an AI to look at the Makefile), you are almost certain to be more trouble than any possible benefit you will bring.

            Especially in the realm of open source, I'm becoming increasingly comfortable with "If you can't be bothered to jump through even the most minimal of hoops, please get lost."

  • lifthrasiir 12 hours ago

        Zig, one of the giants upon whose shoulders this library stands, coined a name for this
        almost-but-not-quite-UTF encoding: WTF-8 and WTF-16. These encodings mean, simply, the
        same as their UTF counterpart but allowing unpaired surrogates to pass through.
    
    To give credit where credit is due, both WTF-8 and WTF-16 were devised by Simon Sapin [1] and Zig simply picked them up.

    [1] https://wtf-8.codeberg.page/

        sizeof((T){0} = $value)
    
    Wait, is a compound literal an l-value in that sense (as opposed to, just being able to take its reference)?! Take a look at the C99 standard Oh my, it indeed is (C99 §6.5.2.5 p5). Good to know!
    • abcd_f 9 hours ago

      The WTF name really lies on the surface, there's no authoritative source of its origin.

      I have a wtf.c from 10+ years ago when I was re-implementing Windows-style Unicode handling for some project. You keep running into various quirks, which accumulate and you inevitably arrive at your WTF moment. So WTF as name comes up naturally, no special wit required.

      • lifthrasiir 9 hours ago

        That might be possible, but Simon Sapin was who tried to specify what exactly are WTF encodings so that should mark sort of milestone.

    • dboon 4 hours ago

      Thanks! I didn’t know this.

  • zzo38computer 14 hours ago

    I agree with most of the criticisms they make.

    I agree that pointer and length is better than null-terminated strings (although it is difficult in C, and as they mention you will have to use a macro (or some additional functions) to work this in C).

    Making the C standard library directly against syscalls is also a good idea, although in some cases you might have an implementation that needs to not do this for some reason, generally it is better for the standard library directly against syscalls.

    FILE object is sometimes useful especially if you have functions such as fopencookie and open_memstream; but it might be useful (although probably not with C) to be able to optimize parts of a program that only use a single implementation of the FILE interface (or a subset of its functions, e.g. that does not use seeking).

    • alfiedotwtf 13 hours ago

      Making every C call a system call is not a good idea at all - think about malloc() etc - the OS shouldn’t care about individual allocations and only worry about providing brk() etc. otherwise, performance will die if you’re doing a thousand system calls per second!

      • HexDecOctBin 13 hours ago

        No modern libc uses (or should use) brk() as the heap. Allocate virtual memory using mmap, VirtualAlloc, etc., and manage your set of heaps.

      • zzo38computer 2 hours ago

        It is not what I meant and also seems to me not what is meant by sp.h either.

    • fithisux 14 hours ago

      Null terminated strings have some merits but they should be a completely different data type like in Freebasic.

      • Sankozi 13 hours ago

        Are there other merits than availability of literals in C?

        It seems like one of the worst data structures ever - lookup complexity of a linked list with a expansion complexity of an array list with security problems added as a bonus.

        • af78 11 hours ago

          One I can think of is simplicity. No need to worry about what the type of the string should be (size_t?) or where it should be stored. Just pass around a pointer. Pointers fit the size of a CPU register most of the time. Though in my opinion the drawbacks (O(N) performance, NUL forbidden etc.) outweigh this benefit we are stuck. Many kernel interfaces like open, getdents etc. assume NUL-terminated strings, therefore any low-level language or library has to support them.

        • boricj 13 hours ago

          It's fine as a serialization/deserialization primitive for on-disk files, as long as the NULL character is invalid.

          String tables in most object file formats work like that, a concatenated series of ASCIIZ strings. One byte of overhead (NUL), requires only an offset into one to address a string and you can share strings with common suffixes. It's a very compact layout.

          • diffuse_l 11 hours ago

            Nothing prevents you from using a shared pool of strings that don't have null terminator. It can even be more efficient, since you don't have the null byte to handle at string end. Depending on the maximum string length you want to support, it doesn't even have to take more space.

            • boricj 10 hours ago

              How do you represent that pool of strings on-disk?

              If we concatenate the raw strings together without the null terminator, either all string references will require a length on top of the offset (25% size penalty for a Elf32_Sym), or we'll need a separate descriptor table that stores string offsets and lengths to index into.

              If we prepend strings with a length (let's say LEB128), we'll be at best tied with null-terminated strings because we'd have a byte for the length vs. a byte for the terminator. At worst, we'll have a longer string table because we'd need more than one byte to encode a long string length and we would lose the ability to share string suffixes.

              Out of all the jank from a.out and COFF that was eliminated with ELF, that representation for the string table was kept (in fact, the only change was mandating a null byte at the beginning to have the offset 0 indicate a null string). It works fine since the 1970s and doesn't cause undue problems, as nothing prevents a parser to spit out std::string_view instead of const char* for the application code.

      • tdeck 12 hours ago

        Hearing someone mention FreeBASIC really brings me back. It was the first language I ever used pointers in.

  • p4bl0 12 hours ago

    First, thanks for sharing this link, it was an interesting read! A few remarks below.

    I had a hard time reading the wc code in the article. First I had to go to the GitHub to understand that "da" stands for dynamic array, and then understand that what the author calls wc is not at all the wc linux commands, which by default gives you the number of lines, words, and characters in a file, not the count of occurrences of each word in the file, which is what the proposed code does.

    Also, since I had to read the GitHub README, another remark: it says that sp_io uses pthreads rather than fork and exec. Both of those approach (but especially pthreads) are contradictory to the explicit goals of programming against lowest level interfaces. I believe the lowest level syscall is clone3 [1], which gives you more fine grained control on what is shared between the parent and child processes, allowing to implement fork or threads.

    [1] https://manpages.debian.org/trixie/manpages-dev/clone3.2.en....

    • eqvinox 11 hours ago

      By the time you know enough to reasonably use clone3, you have also learned that doing so is an exceptionally bad idea save for very rare circumstances.

  • Retr0id 15 hours ago

    > Program directly against syscalls

    Works nicely on Linux where the syscall interface is explicitly stable, but on many (most?) other platforms this is not the case.

    > There Is No Heap

    I don't understand what this means, when it's followed by the definition of a heap allocation interface. The paragraph after the code block conveys no useful information.

    > Null-terminated strings are the devil’s work

    Agreed! I also find the stance regarding perf optimization agreeable.

    • Retr0id 15 hours ago

      Looks like the default allocator uses mmap(2) for every single allocation, which is horribly inefficient - you map a whole PAGE_SIZE worth of memory for every tiny string. Aside from just wasting memory this will make the TLB very unhappy.

      It looks like sp_log's string formatting is entirely unbuffered which results in lots of tiny write syscalls.

      • AlotOfReading 15 hours ago

        That seems to be a pretty consistent quality level for the entire library. Look at the implementations in sp_math, yikes.

        • 12_throw_away 14 hours ago

          Oh man. Oof. I'm sure there must be some repository out there that has an AGENTS.md but isn't pure slopcode, but I haven't seen it yet. The number of people who can be trusted to vibe code "responsibly" is probably about the same as the number of people who can be trusted to write memory safe C.

          • lifthrasiir 11 hours ago

            As noted in my other comment though, some interesting decisions and interfaces do point to some degree of human intervention. I have recently written a similarly sized WebAssembly runner in C using agents (feel free to review: [1]) so I'm pretty certain that agents simply don't do that kind of things themselves...

            [1] https://github.com/lifthrasiir/wah/

            • 12_throw_away an hour ago

              > feel free to review: [1]

              feel free to pay me before asking me to review slop

              • lifthrasiir an hour ago

                Feel free to ignore if you don't feel so.

        • dboon 12 hours ago

          sp_math.h is, as noted at the top of the file, a repackaging of https://github.com/HandmadeMath/HandmadeMath

          It is not part of the core library. It is certainly not meant as a reference-level implementation of math functions. It's there so you can write an easing function for a game without pulling in libc. It seems like its existence has offended you. If that's the case...I'm sorry? At every possible point, I note as loudly as possible exactly what that library is. I found your tone extremely dismissive and disrespectful and I don't care to engage with that any more than I already have.

          • AlotOfReading 2 hours ago

            > It is not part of the core library. It is certainly not meant as a reference-level implementation of math functions. It's there so you can write an easing function for a game without pulling in libc.

            I saw the note and ignored it because it's not actually a repackaging of HHM. It simply happens to define a few vaguely similar functions. It doesn't reuse the naming conventions (MulVec3f vs vec3_scale), it doesn't reuse the interface (see SP_MATH_IMPLEMENTATION), and it's missing genuinely useful bits like the matrix functions.

            Moreover, the quality of what's been added is significantly worse. Look at sp_sys_expf:

                f32 sp_sys_expf(f32 x) {
                  f32 result = 1.0f;
                  f32 term = 1.0f;
                  for (int i = 0; i < 20; i++) {
                    term *= x / (f32)(i + 1);
                    result += term;
                  }
                  return result;
                }
            
            I can't imagine a good reason why anyone (even an LLM) would ever write a 20th order taylor series for expf. A single FMA can improve on this and have capped relative error to boot, and that's not even a good way to do it. See what happens with your function at +-10 for comparison. At the f32 limit of 88, you achieve an honestly impressive 100% relative error.

            Also, because sp_math doesn't use FMAs, your library isn't reproducible. Different compilers will produce different values. Reproducibility is a pretty nice property in games.

          • lifthrasiir 11 hours ago

            I don't like that slopcode angle either, but unfortunately I have to say that you do have picked a wrong library to bundle. For example, it's almost likely that there is a correct (not just accurate enough, but correct) implementation of sqrt in your CPU because IEEE 754 mandates that. Unless you're doing softfloat you simply want to wire it via asm.

        • jcranmer 15 hours ago

          "How bad can it be, I mean I know that numerics are not many people's strong suit, but..."

          ... ... ... oh wow, the math functions are really bad implementations. The range reduction on the sin/cos functions are yikes-level. Like the wrong input gives you an infinite loop level of yikes.

        • locknitpicker 14 hours ago

          > That seems to be a pretty consistent quality level for the entire library. Look at the implementations in sp_math, yikes.

          That does spin the meaning of "Sp.h is the standard library that C deserves"

      • dboon 12 hours ago

        The point of the library is that you do not call the low level allocation primitive to allocate a single string. Of course, in simple programs which exit immediately, there is no difference between using a page allocator and a heap allocator. In real programs, I use an appropriate allocator for the allocation rather than making arbitrary calls to malloc(). In the sp.h examples, I use the page allocator to keep freestanding Linux simple. I could swap out a single line to be backed by an arena, but it misses the forest for the trees.

        sp_log() writes directly to an IO writer. An IO writer can be buffered or unbuffered, but is unbuffered by default. This is a feature, not a bug. Have a look through the IO code!

        Cheers and thanks for reading.

        • NetMageSCW an hour ago

          So every program using sp has to re-invent malloc or multiple copies of their own bespoke allocator and this is supposed to be a good idea?

        • feelamee 9 hours ago

          q> sp_log() writes directly to an IO writer. An IO writer can be buffered or unbuffered, but is unbuffered by default. This is a feature, not a bug. Have a look through the IO code!

          Why is the unbuffered default? Is there any thoughts on this?

          • voakbasda 5 hours ago

            A buffered file may not be fully written to disk if the program exits suddenly. That’s generally a highly undesirable trait for a log file.

            • Retr0id 3 hours ago

              Line buffering solves this

      • monocasa 12 hours ago

        Not just the TLB, but the L1 D$ will be very unhappy as well. All heap objects being page aligned on most microarchs ends up making every object start at cache set 0 because the set determination ends up being indexed off of the offest within a page so that the TLB lookup can happen in parallel with the set load.

      • gabriela_c 13 hours ago

        Jesus! Claude could've told this guy all these things. People underestimate how much the average malloc implementation does and how many considerations it makes. Or how much IO sucks.

        • lelanthran 12 hours ago

          > Jesus! Claude could've told this guy all these things.

          Claude probably wrote it.

    • dboon 13 hours ago

      Thanks for reading. "There is no heap" is meant to say that your mental model of memory shouldn't be one heap from which all memory is pulled. It should be many heaps, owned by many different allocators and providing different semantics. Hence the opinionated stance of the library; there is no allocation function that does not force you to specify the specific heap you want to allocate from. I'm sorry if I didn't explain that well.

      As far as the syscall thing, it's actually quite interesting. NT is also extremely stable. Likewise for the stock Darwin syscalls on macOS. In practice, though, Windows loads kernel32.dll automatically, so there's no drawback in using it when appropriate. I still call directly into NT sometimes (mostly to skip complex userspace path translations that aren't useful). On macOS, you are likewise forced to link to libc (libSystem.dylib), and so I usually just end up using the syscall-wrapper libc functions there.

    • zamadatix 14 hours ago

      > Works nicely on Linux where the syscall interface is explicitly stable, but on many (most?) other platforms this is not the case.

      There is a footnote on this saying as much:

      > 3. Where ā€œsyscallā€ means ā€œthe lowest level primitive availableā€. On Linux, it’s always actual syscalls. On Windows, that’s usually NT. On macOS, it’s usually the syscall-wrapper subset of libc because you’re forced to link libc and it’s not quite as open as Linux (although there is a rich ā€œundocumentedā€ set of APIs and syscalls that are very interesting).

      • DeathArrow 14 hours ago

        What about BSDs?

        • dboon 13 hours ago

          I don't support non-macOS BSDs explicitly yet. Not for any reason of design, just hasn't been a priority.

        • whateverboat 14 hours ago

          syscalls

          • yjftsjthsd-h 12 hours ago

            That might work on FreeBSD but is pretty well guaranteed to break on OpenBSD. (Dunno about Net and Dragonfly) (I'd caution that treating the BSDs as a monolith is likely to end in errors; they're quite diverse.)

    • quuxplusone 15 hours ago

      The "definition of a heap allocation interface" indicates that there is no standard heap. Instead, there's a standard interface for the use to define their own heaps. Any standard library function that needs to allocate will take a sp_allocator_t parameter, and use that to allocate. As opposed to e.g. strdup, which hard-codes a call to malloc internally. Sp.h's strdup-alike would take an sp_allocator_t as input and call into that to get the memory it needs.

      A C++ programmer might describe this as "PMR, but not default-constructible. And std::stable_sort takes a PMR allocator parameter. And PMR is the default, and there's no implementation of std::allocator (or new or delete)."

  • teo_zero 11 hours ago

    Interesting project! I'm eagerly reading through it.

    Probably I would have made different choices. For example, I'd rather have many modules that can be individually included, than one giant file.

    Also from a purely aesthetic point of view, I would have opted for more readable function and type names: no sp_ prefix, recognizable names like dict istead of ht, vec instead of da, etc.

    And I know there are compilers out there still stuck in the 90s, but I would have targeted C23, these days.

    But that would be my highly opinionated library!

    P.S. be aware that word frequency is not what the standard 'wc' does.

  • skybrian 15 hours ago

    My impression of the sample programs is that they're unreadably noisy, but maybe this would be a good compiler target if you're writing your own language?

    • dboon 12 hours ago

      How would you write https://github.com/tspader/sp/blob/main/example/ls.c in your statically typed language of choice? To be fair, this is definitely the kindest example to my library, but one reason I felt this project was worth pursuing was that that example reads basically like a slightly worse TypeScript to me. In other words, quite nice for how low level the code really is.

  • tialaramex 11 hours ago

    > I’ve been working on fixing C by giving it a high quality, ultra portable standard library

    If the only problem with C was that the stdlib is terrible that would be a very different situation.

    There are much more fundamental problems with the language. Problems that are entirely understandable in K&R C but aren't acceptable half a century later. A "high quality" standard library can't fix these problems. In some cases it can paper over them though not others, and even then the actual problem wasn't fixed it's just not obvious with superficial examination any more.

    First, the type system is crap. The array types don't work across function boundaries, there's no Empty type at all, you are provided with a user defined product type with names, but not one without names etc. There is no fat pointer type, slice reference, nothing like that.

    Second, naming is also crap. There's no namespacing feature provided so you're left with the convention of picking a few letters as a prefix and hoping it doesn't overlap and yet is succinct enough to not be annoying.

    Third, everything coerces, all the coercions you could want if you like coercions, and then ten times that many on top. Some people really like coercions, C will see them learn that actually they don't like them that much.

    • flohofwoe 10 hours ago

      These are all just your personal preferences. Just use another language instead which better matches your taste, nobody forces you to use C and there are plenty of more opinionated alternatives.

      FWIW, the standard library being stuck in the K&R era is an actual problem since it doesn't make use of more modern language features and some functions are downright footgun magnets, but nobody quite agrees what a modern stdlib should look like, so a stdlib2 probably will never happen.

      • tialaramex 6 hours ago

        Nah, I spent many years writing C for a living. That library isn't from the K&R era, it's from C89, the problems I'm talking about are much more fundamental.

        Of course nobody forces me to use C, which is why I stopped writing C a few years ago.

    • IshKebab 10 hours ago

      Sure but it's definitely true that a significant part of the problem with C is that it's standard library is crap. So if you are forced to use C for some reason this could help.

  • Onavo 30 minutes ago

    Bun and Anthropic wants to know your location.

  • Panzerschrek 13 hours ago

    It's a disadvantage, that it's header-only. It needs to include <windows.h> and a bunch of other stuff, which slow-downs compilation. Splitting it into a couple of files (a header and an implementation) would be much better.

    • flohofwoe 12 hours ago

      This normally isn't a problem since windows.h and other big system headers are usually only needed in the implementation part, not in the declaration part of the header (this is an STB-style header where the implementation is isolated in an `#ifdef IMPL` section).

      Unfortunately though this particular header seems to include the system headers up in the declaration part of the header.

  • pjmlp 13 hours ago

    We should have left C in the 90's already, but then FOSS happened,

    "Using a language other than C is like using a non-standard feature: it will cause trouble for users. Even if GCC supports the other language, users may find it inconvenient to have to install the compiler for that other language in order to build your program. So please write in C."

    The GNU Coding Standard in 1994, http://web.mit.edu/gnu/doc/html/standards_7.html#SEC12

    • ozgrakkurt 5 hours ago

      C is the only language I found where it is possible to isolate yourself from the "AMAZING" ideas of programming language creators.

      There is no language other than C and C++ that is mature enough that you can actually discard the implicit runtime stuff and still be able to code in the language. C++ is too complex in my opinion so I only get to use C as a minimal language.

      Even if you look at a language like Zig. You have implicit error trace printing stuff that is inaccurate when using optimized builds, you get a very bad fuzz implementation that doesn't work properly, you get comptime reflection which will be insane in the hands of the people that are writing rust now. Also a bunch of features you would want to use to discard the runtime are not documented/stable.

      You can't even use Odin without libc as far as I can understand.

      Hare doesn't even have inline asm.

      Contrast with using C with clang/gcc where you can do '-nostdinc' '-nostdlib', then implement memcpy etc. and you can do w/e you want after that.

      Rust as a nother example is trash for doing low level projects without pulling the 10billion lines of code that comes with using rust like libc/stdlib/binding libaries etc. etc.

      You can use libraries that other people built in Rust but doing it yourself takes much more time than doing it in a language like C or Zig.

      Another thing is, C is easy to implement. Implementing Rust/C++/Zig or any of the other languages is basically impossible in comparison.

      Also I found that C is the only language that you can go into a very big project and open a random file and roughly understand what is going on. This is not possible in any of these other laguages other than Zig and I suspect it will get very bad in Zig when(if) the lower skill level people that are currently writing Rust start moving to writing Zig.

      • pjmlp 2 hours ago

        Plenty to chose from since 1958 with JOVIAL, naturally there is this urban myth of C being the very first systems language.

    • mjevans 12 hours ago

      For reference, Dialup Internet (E.G. ~2-3KByte/sec transfer) was NOT uncommon even into the early 2000s.

      In 1994 even dialup internet connections were rare and most software distribution occurred by floppy disk (encased in hardshell plastic). _storage_ space was also at a major premium with internal hard disk size indexed in CHS rather than LBA and new (rarely seen by most end consumers) models barely passing 1GB in capacity. https://en.wikipedia.org/wiki/Seagate_Barracuda

      Even in the early 'dot com' era as DSL and early cable modem became common downloading software updates could still be painful, though far less so than hours or days on dialup.

    • yjftsjthsd-h 12 hours ago

      That sounds like GNU reacted to the problem rather than causing it.

  • Panzerschrek 13 hours ago

    How does this library work in programs with parts still requiring libc?

    How does it deal with code executing before main? Libc does a bunch of necessary stuff, like calling initializers for global variables.

    • dboon 12 hours ago

      If your code depends on a bunch of initialization from libc, then you should continue to link to and use libc. sp.h can coexist with libc just fine; if you link to it, the library makes sure to conform where it needs to (e.g. not stomping on the register that holds the TLS base pointer).

      What sp.h does not do is reimplement all of libc's initialization code. If you want to build a freestanding binary, there are a few utilities in there for defining a _start so the loader can actually jump to your code. But it's not, and isn't meant to be, a libc replacement in this sense.

  • 504118318 13 hours ago

    Just taking a quick look at the atomics section:

    First, (on unix) it's wrapping pthread mutex. That's part of libc! (Technically it might not be libc.so, but it's still the standard library.)

    Also, none of the atomics talk about the memory model. You don't _have_ to use the C11 memory model (Linux, for example, doesn't). But if you're not using the C11 memory model and letting the compiler insert fences for you, you definitely need to have fence instructions, yourself.

    While C11 atomics do rely on libgcc, so do the __sync* functions that this library uses (see https://godbolt.org/z/bW1f7xGas) for an example.

    Oops... apparently this is vibecoded. Welp, I just wasted ten minutes of my life reviewing slop that I'm not going to get back.

    • dboon 12 hours ago

      Yes, unfortunately the threading primitives require libc. Ditto subprocesses. It's on my list.

      But regarding: "Oops... apparently this is vibecoded. Welp, I just wasted ten minutes of my life reviewing slop that I'm not going to get back."

      Do not talk to people like this. I don't care if you don't like the library, or if you found a flaw in it. I am a regular person who wrote this code for no other reason than I thought it would be good to exist. It's unbelievably rude to call it vibecoded slop, or a waste of your life, and it makes me sad that someone who would write an otherwise thoughtful comment would say something like that.

      • 12_throw_away an hour ago

        > It's unbelievably rude to call it vibecoded slop

        Could you clarify how much of this code and blog post was written by an LLM?

      • 504118318 5 hours ago

        You're absolutely right. I should have expressed my late-night frustration more kindly.

        • dboon 4 hours ago

          No problem and thanks for the apology. Happens to the best of us. Regardless, thanks for the comment — I definitely didn’t mean to slip by the pthread stuff on a ā€œwell technically this isn’t libc.soā€. It’s just code that’s pretty hard to get right and I haven’t had a chance to rewrite it!

    • feelamee 9 hours ago

      > Oops... apparently this is vibecoded. Welp, I just wasted ten minutes of my life reviewing slop that I'm not going to get back.

      you interested in project and spent some time researching it, but stop when understand that it is vibe-coded (be it or not)?

      Why care if it is interesting to you?

  • Panzerschrek 13 hours ago

    This doesn't look good:

      c8 buf [SP_PATH_MAX] = sp_zero;
      sp_cstr_copy_to_n(path, len, buf, SP_PATH_MAX);
    
    since

      #define SP_PATH_MAX 4096
    
    There should be a fallback for very long paths.
    • dboon 12 hours ago

      Can you show me a realistic case with a longer path?

      • scott01 12 hours ago

        I have email backups from a provider where filenames are extremely long.

  • JSR_FDED 14 hours ago

    I love how hyper-opinionated this is.

    • dboon 12 hours ago

      Thank you!

    • smitty1e 14 hours ago

      Family saying: "It ain't bragging if you can do it."

      When one is competent to work at this level, strong opinions are in order.

      Their correctness is something I cannot gage. I'm barely competent to follow the conversation.

      • rmunn 14 hours ago

        Considering the first thing I saw in the thread was https://news.ycombinator.com/item?id=48244891 where the values returned from sp's sine function was compared to the correct values, I'm going to take any such opinions with a few grains of salt. Because the correct sine for the number they tested (31337 radians) is 0.3772 (0.3771522646 according to my calculator), sp's implementation returned 0.4385. That's not even close to right.

        • JSR_FDED 12 hours ago

          It’s still alpha

  • Kab1r 15 hours ago

    Best library name.

    • dboon 12 hours ago

      Thank you, but why's that?

      • ta8903 7 hours ago

        "SPH" stands for small penis humiliation in certain corners of the internet.

  • nektro 14 hours ago

    not one mention of Zig on the whole page?

    • dboon 13 hours ago

      I had half of a manifesto about how C programmers should be embarrassed on account of Zig but I ended up paring it down to be more focused on what the library is plainly.

      Zig is obviously incredible and this library would not exist without it being the standard bearer for systems programming in many ways

    • pyrolistical 13 hours ago

      We should port the zig std lib as a c lib

      • dboon 4 hours ago

        Haha jk…but really? Lol just kidding…unless?

  • gjvc 12 hours ago

    DJB was saying similar things in the 1990s -- eg https://cr.yp.to/proto/netstrings.txt

    • dboon 12 hours ago

      Thanks for reading and thanks for the link. I'll read anything DJB wrote.

  • feelamee 9 hours ago

    How do they all know that it is vibe-coded? I missed the meeting where they were handing out vibe-code-detectors?

    Please, describe..

    P.S. sad to see that HN becomes a witch hunting place

    • dboon 4 hours ago

      Yeah, AI has done a number to this place

  • charcircuit 13 hours ago

    I do not want to include and compile a standard library for every file that includes it.

    Why do standard library headers always have to be insane?

    • dboon 12 hours ago

      Have you considered compiling it into a binary of your choice? It works perfectly well as a traditional library. The only cost you pay is re-parsing the header part once per TU. Because C is so simple, this is virtually free. In any case, calling it insane makes me feel disrespected and I would prefer if you didn't do that.

  • KnuthIsGod 14 hours ago

    "The library’s stance, to put it simply, that the juice ain’t worth the squeeze when it comes to low level, compute-bound performance.

    Designing software and data structures for performance against unknown use cases on unknown hardware is extremely difficult and the resulting code is much more complicated. Even then, it’s often better to use code written against your actual use case and hardware when performance is that critical.

    Things that are off the table might be:

    SIMD A highly optimized hash table rewrite Figuring out where inlining or LIKELY causes the compiler to produce better code."

    LOL...

    Classic vibe coder.

  • TZubiri 16 hours ago

    > Every language that depends on third party libraries, like js and python, is getting massively infected with supply chain worms

    > Only couple of languages not affected are those that don't have a culture of downloading third party code, like C and C++

    > Ex js and python developer publishes a 'library'

    > Library is vibe coded

    > Published on github amidst GitHub being hit by supply chain attacks, had their source code leaked.

    The timing is terrible for starters, and I don't trust the vibe coded code at all. Imagine a pandemic and the cities are on fire, and you arrive to a rural town asking to kiss people.

    • redlewel 13 hours ago

      Thanks for this comment, I was about to bookmark the repo for later you saved me the time.

      • dboon 12 hours ago

        Man, this place has become strange. This person has no idea who I am. But thanks for commenting on my 'library' nonetheless!

  • KnuthIsGod 14 hours ago

    Wonderful !

    Yet another slop coded library.

    What could possibly go wrong...