Show HN: Nibble

(github.com)

63 points | by glouwbug 9 hours ago ago

11 comments

  • childintime 3 hours ago

    Love this. But no explanations about the language. `defer` for example I didn't see in the 2 `main.n` I checked, and memory management remained a mystery. Would love to see a little more context.

    Also, this is actually around 1000 lines.

  • felooboolooomba 3 hours ago

    Brilliant logo. I'm trying to put my finger on what it reminds me of. It tickles my brain.

  • felooboolooomba 3 hours ago

    This is just an observation, not a criticism of your brilliant project OP. People with sensory processing issues can struggle with reading text when everything is animating around it (as per readme).

    • thih9 an hour ago

      These days mainstream browsers offer a "hide distracting elements" feature, which makes hiding gifs trivial, especially in this case.

    • latexr 2 hours ago

      I’m not doubting you, but what kind of sensory processing issues are you thinking of? I’m interesting in reading more if you have a link.

  • ElenaDaibunny 40 minutes ago

    clean project, bookmarked it. always nice seeing side projects that actually ship instead of staying in readme-only mode forever.

  • fizza_pizza an hour ago

    This is seriously impressive. A single pass LLVM frontend in ~3k lines of C with no malloc or AST is kind of wild. The graphical examples were a really nice touch too. Curious to see how far you can push the IR.

  • bensanm an hour ago

    Looks really neat and minimalist - nice work :-) Big fan of Kishimisu's shader work - nice to see you featuring it on your main page.

  • mock-possum 6 hours ago

    What’s the connection to the snake clone or a half-byte?

  • binyang_qiu 5 hours ago

    Doing this in ~3k LOC C without malloc or an AST is honestly pretty impressive. Interested to see how far the IR can scale.